User Experience design
In the last decade, I’ve evolved my role within IT projects from making simple graphics and web designs to creating streamlined and efficient User Interfaces that support the use of a variety of software packages.
One particular project that comes to mind when I think about my user experience design work is the iWink intranet project in which I created a conceptual system for project managers with the aim to efficiently communicate about software-related issues with customers through their own intranet instead of using disorderly e-mail software. Below you can see some screenshots of the Axure wireframes I created to support the conceptual model.
In the past, I have worked on both designing user experiences as well as researching user’s needs and preferences when the use of the software is considered. To research what users want, I have used flow diagrams, use cases, interviews, panel meetings, and quantitative methods like survey research. However, the design process does not end at gathering information, as the next phase is all about translating what you’ve learned into a user interface that is both easy to use and fit for purpose.
Besides my design and research in the field of web user experiences, I have also written about game design and the gaming experience. You can read some of those works on my Academia profile.
UX Wireframes for a Project Communication Tool
Teunis Dokter delivers
Professional information- and communication services
Management for marketing, communications and IT projects
Delivering digital products and services